Present your most convincing and logical argument for why it can't rise above KZ3. If you can't then you certainly don't have a say in this matter.
For me, I want to see what the PS3 version looks like as well. I bet we will see some more at Quakecon.
**Not sure myself, but I suspect Rage is pre-alpha. I am sure that both games will be great regardless.
Do you know who ID Software is?
Did you watch the video?
Are you capable of maintaining an open mind?
If you answer yes to all of those questions, then I don't see why you should doubt this game (unless you are a fanboy and troll).
Tell me if I am losing it O_O, but isn't that girl, Nova, from the cancelled Starcraft: Ghost TPS?!?!?!
As much as I hate doing lists, there's definitely some notable ones on the PSN. The PSN exclusives that have been getting universal praise include:
Pixel Junk Series
Shatter (on PC as well)
Wipeout HD
Zen Pinball
Fat Princess
Flower
Actually, if we are strictly talking about "RPGs" then there are older games that came out before Final Fantasy. The Ultima series being one of them and a game called "Adventure" which was the first RPG videogame.
But, for JRPGs, either Final Fantasy or Dragon Warrior was the very first one.
I do not think a comparison with God of War is appropriate given the scope of the game. The gameplay for Lords of Shadow is closer to that of Zelda and Darksiders. For instance, Castlevania games usually involve a lot more puzzles, which is akin with Zelda and Darksiders type games. You can also say that LoS is a more refined and developed version of the PS2 Castlevania 3D games. Additionally, the director for the game mentioned that there will be no QTE's. As a result, the similarities w...
I disagree. Selling about 1/3 the total lifetime sales of FF13 on 360 isn't a failure. And 1/3 is a big number considering the amount of additional profit they can generate from being multiplatform.
Also, they did not lose potential buyers (obviously you don't understand how business ventures work). Rather, they gained access to a whole new market...isn't that what businesses want? A larger install base to cater to equates to greater potential profits.
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I don't know about that. Selling ~1.3M copies is a pretty solid feat for being a console that does not cater towards the JRPGers. Since they have the tech running on both platforms, I don't see how SquareEnix wouldn't take this opportunity...this is a business after all (goal: strive to increase shareholder wealth)
wrong place**
Awesome! "shiiiiit, I think I just killed the horse..."-->fail indeed xD
Blast! The video was taken down due to copyright infringement! >_<
I don't know the technical explanation for why it happens, but from my understanding (nontechnical terms):
To relieve stress/make due with limitations on the hardware from trying to render/process all the things that go into the game at 720p, some developers to choose to output their game at sub-HD levels (i.e. 640p or 576p) thereby relieving some of the stress and limitations. And obviously, since 640p and 576p resolutions don't exist for TVs, they are 'upscaled&...
it doesn't prevent it from being "upscaled" to 720p. If you saw all the articles about games not being 720p, you'd understand what I mean.
Lazy enough to try and build the game from the ground up on each console? I think not. You can enjoy your "hand"-full of games that require no HDD install then. The rest of us can enjoy a much broader and larger library.
Now the game just needs some cheesy one liners and we have a spiritual successor to Duke Nukem :)
I am sure that if you love arcade racers and games like Burnout, this will be your cup of tea.
Actually, they developed both the PS3 and 360 version from the ground up (based on a interview with Digital Foundry). I guess in exchange for the 7gb's, the PS3 version gets pretty good performance throughout the game.
I wonder how they will make a sequel. I cannot remember if there were events following Dante's trip through Hell in The Divine Comedy. If there weren't, it seems like they will have to basically come up with their own sequel to the poem, which seems like a very risky thing to do.
You should at least watch the trailer. Besides, he isn't the one whose developing. Also, "fun" might not have been the best word to use to describe what he means. After watching the trailer, fun looked to be more indicative of how ridiculous (in a good way) and over the top the action can get. That is also what Abizzel1 is talking about: that too many games are aiming for the serious, uber-real mindset. Instead, they should embrace wacky, but believable ideas to push their produ...
I respect your opinion. I just don't respect how you are attacking a whole majority of gamers, while it is only a handful of individuals on this site who downplay each other's respective platforms.